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Chapter 1 — Foundations

What is probability?

Probability measures how likely an event is to happen, from 0 (impossible) to 1 (certain).

Notation: We use P for probability. So P(rolling a 4) means "the probability of rolling a 4."

Probability = favorable outcomes ÷ total outcomes   — written as   P(event) = favorable ÷ total

Picture: one die — 6 equally likely outcomes. One is “4.”

[1] [2] [3] [4] [5] [6]

Example: P(rolling a 4) = 1 favorable ÷ 6 total = 1/6.

“Fair” = each outcome equally likely.

Quick check

What is the probability of rolling a 4 on one fair die?   (P = probability)

Chapter 1 — Foundations

Sample space and outcomes

The sample space is the set of all possible outcomes. Each outcome should be equally likely when we use the formula.

Pictorial:

  • One die: 6 outcomes → [1] [2] [3] [4] [5] [6]
  • Two dice: First die 6 × Second die 6 = 36 outcomes. Picture a 6×6 grid: (1,1), (1,2), …, (6,6).
  • Coin: [Heads] [Tails] → 2 outcomes.

Two dice — how many ways to get sum 7? (Table: first die × second die.)

SumPairs
7(1,6) (2,5) (3,4) (4,3) (5,2) (6,1)

So P(sum is 7) = 6 favorable ÷ 36 total = 1/6.

Quick check

Two dice. How many outcomes in the sample space?   (sample space = all possible outcomes)

Chapter 2 — Complementary probability

“At least one” and the complement

What does “at least one” mean? Example: “At least one heads in 3 flips” means we want 1 head, or 2 heads, or 3 heads — we only don’t want zero heads (all tails). So “at least one heads” is the opposite of “no heads” = “all tails.”

Why use 1 − P(none)? Every outcome is either “all tails” or “at least one heads” — nothing in between. So P(at least one heads) + P(all tails) = 1. So P(at least one heads) = 1 − P(all tails). We only need to find P(all tails), then subtract from 1.

A not A

Venn diagram: P(A) + P(not A) = 1, so P(not A) = 1 − P(A). Here A is an event; P(A) = probability that A happens.

P(not A) = 1 − P(A)   and   P(at least one) = 1 − P(none)   (A = an event; P = probability)

3 flips: the only way to get zero heads is TTT. So P(all tails) = 1/8, and P(at least one heads) = 1 − 1/8 = 7/8.

OutcomeAll tails (TTT)At least one heads (HTT, THT, TTH, HHT, HTH, THH, HHH)
Probability1/87/8

Another example: “At least one 6 in 2 dice” = opposite of “no 6.” P(no 6 on either die) = (5/6)(5/6) = 25/36. So P(at least one 6) = 1 − 25/36 = 11/36.

“At least one” → find P(none) first, then 1 − P(none).

Chapter 3 — Independent events

Multiplying probabilities

Two events are independent if one does not affect the other. Then multiply: P(A and B) = P(A) × P(B). (A and B are events; P = probability.)

Picture: coin (2 outcomes) × die (6 outcomes) = 12 equally likely pairs.

Coin: [H] [T] × Die: [1][2][3][4][5][6] → 2×6 = 12 outcomes. One is (H, 5). So P(heads and 5) = 1/12 = (1/2)(1/6).
P(A and B) = P(A) × P(B)   when A and B are independent

Examples: Coin + die: P(heads and 5) = (1/2)(1/6) = 1/12. Three coins: P(heads, heads, heads) = (1/2)³ = 1/8.

If events are not independent (e.g. no replacement), see next slide.

Chapter 3 — Independent events

“And” vs “or”

Example (no overlap): One die. P(rolling 2 or 5) = P(2) + P(5) = 1/6 + 1/6 = 2/6 = 1/3. A roll can’t be both 2 and 5, so we just add.

A B

When A and B don’t overlap, just add the probabilities.

When A and B can both happen — why subtract P(A and B)? If we do P(A) + P(B), every outcome that is in both A and B gets counted in P(A) and again in P(B). We counted those outcomes twice. So we subtract P(A and B) once to fix the double counting.

Only A Only B Both

The overlap is counted in both circles — so we subtract it once to avoid double counting.

Die example: which outcomes are in Even? in >4? (Overlap = 6.)

Outcome2456
Even?
>4?

Only 6 is in both (overlap). So “even or >4” = {2, 4, 5, 6} = 4 outcomes → P = 4/6. Formula: 3/6 + 2/6 − 1/6 = 4/6.

P(A or B) = P(A) + P(B) − P(A and B)   (P = probability of an event)
On AMC 8, “or” often means “either or both.” If the two events can overlap, use the formula with − P(A and B) to correct for double counting.

Chapter 4 — Dependent events

Without replacement (dependent)

What does “dependent” mean? The second draw depends on what happened on the first. You don’t put the first card back — so the deck actually changes. After you draw one ace, there are only 3 aces left and 51 cards total. The chance for the second card is different than it was before. That’s “dependent.”

With replacement (independent): You put the first card back and shuffle. The deck is the same again — 4 aces, 52 cards. The second draw doesn’t depend on the first. That’s “independent.”

Without replacement: first draw changes what’s left.

1st card: Ace (4 aces in 52) → 2nd card: Ace (now only 3 aces in 51) → P(both aces) = (4/52)×(3/51)
1st: Not ace (48/52) → 2nd: Ace (still 4 aces in 51) → different second probability

So P(both aces, no replacement) = (4/52)(3/51) = 1/221. With replacement: (4/52)(4/52) = 1/169.

Dependent: P(A then B) = P(A) × P(B after A)

Chapter 5 — Counting for probability

When order doesn’t matter

Example 1 — Picking a team: 3 people: Sam, Jordan, and Alex. Pick 2 for your team.

Possible teams (order doesn’t matter): (Sam, Jordan) (Sam, Alex) (Jordan, Alex) → 3 teams. Same as “3 choose 2.”

Example 2 — Marbles: Bag: 5 red + 4 blue (9 total). Grab 2. P(both red)?

Picture: 🔴🔴🔴🔴🔴 🔵🔵🔵🔵 → Red pairs: 10. Any 2 from 9: 36. So P(both red) = 10/36.

Pairs of red marbles (both red): A-B, A-C, A-D, A-E, B-C, B-D, B-E, C-D, C-E, D-E. That’s 10 red-only pairs.
Pairs from all 9 marbles (any two): There are 36 different pairs in total. Logic: If we pick “first” then “second”: 9 choices, then 8 → 9×8 = 72. But the pair (marble A, marble B) is the same as (marble B, marble A). So we counted every pair twice. So 72÷2 = 36.

Probability both red: P(both red) = (number of red-only pairs) ÷ (number of any pairs) = 10 ÷ 36 = 5/18.

Adding the formula (scaffolding): The number of ways to choose r things from n things (when order doesn’t matter) has a name and a formula. We write it as C(n, r) or say “n choose r.”

C(n, r) = n! / (r!(n−r)!)   = number of ways to choose r from n (order doesn’t matter)

So in our examples: 3 choose 2 = 3, 5 choose 2 = 10, 9 choose 2 = 36. For small n you can list; for larger numbers use this formula (or the pattern like 9×8÷2 for “9 choose 2”).

Start with listing and small numbers; then use C(n, r) when the problem gets bigger or you need the general rule.

Chapter 5 — Counting for probability

When order matters

When order matters (e.g. 1st, 2nd, 3rd place), we count arrangements: first choice × second × third …

Picture: 5 runners, podium with 🥇 🥈 🥉. Gold: 5 choices → Silver: 4 → Bronze: 3. So 5×4×3 = 60 ways.

Example: 5 runners, gold/silver/bronze. Number of ways = 5 × 4 × 3 = 60. P(one specific order, e.g. runner A 1st, runner B 2nd, runner C 3rd) = 1/60.

Adding the formula (scaffolding): When order does matter, we use P(n, r) — here P stands for permutations (arrangements), not probability: number of ways to arrange r items from n: first place n choices, second n−1, third n−2, … so

P(n, r) = n × (n−1) × (n−2) × … × (n−r+1)   (r factors)   — this P = permutations, not probability

Same as above: P(5, 3) = 5×4×3 = 60. Start with the simple multiplication; use P(n, r) when you need the general rule.

Chapter 6 — Expected value

Expected value (average outcome)

Expected value is the long-run average — what you'd get if you repeated the same experiment many, many times. To find it: multiply each outcome by its probability, then add them all up.

Fair die: each outcome 1–6 has probability 1/6.

Outcome123456
P1/61/61/61/61/61/6
Outcome×P1/62/63/64/65/66/6

E = (1+2+3+4+5+6)/6 = 3.5. Game: win $10 (P=1/5), lose $2 (P=4/5) → E = 10(1/5)+(−2)(4/5) = 2/5 ($0.40 per game).

Chapter 7 — Common setups

Dice and coins (quick reference)

One die: 6 outcomes. Two dice: 36. Coins: n flips → 2ⁿ outcomes.

Two dice — number of ways to get each sum

Sum23456789101112
Ways12345654321

(Sum 2 = (1,1); sum 12 = (6,6); sum 7 has 6 ways.)

So P(sum is 7) = 6/36 = 1/6. P(doubles) = 6/36. Coins: P(all heads in n flips) = 1/2ⁿ.

Chapter 7 — Common setups

Cards (standard 52-card deck)

Picture: 4 suits × 13 cards = 52. Hearts & diamonds = red (26). Face cards = J, Q, K in each suit → 12. Face + heart overlap = J♥ Q♥ K♥ = 3.
EventCountP
Heart1313/52
Ace44/52
Face card1212/52
Face and heart33/52

P(face or heart) = 12/52 + 13/52 − 3/52 = 22/52. P(both aces, no replacement) = (4/52)(3/51) = 1/221.

Chapter 8 — Tables and conditional

Two-way tables

When data is in a table (e.g. Pass/Fail by section or group), each cell is a count; row and column totals go at the edges; grand total is the bottom-right.

Example: 50 students — Pass/Fail by section

Pass Fail Total
Section A 12 8 20
Section B 18 12 30
Total 30 20 50

Real-life example: “Given that a student is in Section A, what’s the chance they passed?” Focus only on Section A students. There are 20 Section A students; 12 of them passed. So P(Pass | Section A) = 12/20 — of the people in Section A, what fraction passed?

Another: “Given that a student passed, what’s the chance they’re in Section A?” Now look only at the 30 who passed. Of those, 12 are in Section A. So P(Section A | Pass) = 12/30.

In general: P(B | A) = P(A and B) ÷ P(A) — “of the A’s, what fraction are also B?”

“Given” = restrict to that group first, then find the fraction you’re asked for.

Chapter 9 — AMC 8 style

Problem-solving strategy

Quick checklist

StepDo this
1Identify sample space (equally likely?)
2“At least one” → 1 − P(none)
3Small n? List outcomes
4No calculator — simplify fractions

Probability + counting ≈ 40–45% of AMC 8. Practice short, clear setups.

Chapter 9 — AMC 8 style

Sample AMC-style question (idea)

“Bag: 3 red, 2 blue. Draw 2 without replacement. P(different colors)?”

Picture: 🔴🔴🔴 🔵🔵. Different colors = (R,B) or (B,R). Tree: R then B = (3/5)(2/4); B then R = (2/5)(3/4).
MethodCalculation
1: R then B + B then R(3/5)(2/4) + (2/5)(3/4) = 6/20+6/20 = 3/5
2: 1 − both same1 − (3/5)(2/4) − (2/5)(1/4) = 12/20 = 3/5
Either method works; use the one you’re less likely to make a mistake on.

Chapter 10 — 9th grade placement (SUSD)

What placement tests often ask

TopicExample
Basic PDice, coins, marbles: favorable ÷ total
ComplementP(not A) = 1 − P(A). “At least one” = 1 − P(none), e.g. 1 − P(all tails)
IndependentMultiply: P(A and B) = P(A)×P(B)
Tables / conditionalTwo-way table; P(B | A) = given A
Word problemsName: experiment, sample space, event

Practice timed, no-calculator to match test conditions.

Chapter 10 — 9th grade placement (SUSD)

Quick checklist before the test

Idea
1P = favorable / total (equally likely)
2P(not A) = 1 − P(A)
3Independent: P(A and B) = P(A)·P(B)
4Dependent (no replacement): deck changes; multiply step 1 × step 2 given step 1
5“At least one” → 1 − P(none)
6Expected value = Σ(outcome × P)

Underline “with/without replacement,” “at least one,” “given” when you read the problem.

Practice

Mini drill (concepts only)

1. Two dice. P(sum > 9)? (Favorable: 10, 11, 12 → 3+2+1 = 6. So 6/36 = 1/6.)

2. Three coins. P(at least one tails)? (1 − 1/8 = 7/8.)

3. Deck: one card. P(king or heart)? (4+13−1)/52 = 16/52 = 4/13.)

4. 4 red, 3 blue; pick 2 without replacement. P(both red)? (4/7)(3/6) = 12/42 = 2/7.)

Try similar problems from AMC 8 past years and your placement prep materials.

Summary

  • Basic: P = favorable / total; outcomes in the sample space should be equally likely.
  • Complement: P(not A) = 1 − P(A). “At least one” means “not none” → use 1 − P(none).
  • Independent: P(A and B) = P(A)·P(B). Dependent: no replacement — what’s left changes; multiply first step × second step (given first).
  • Counting: “n choose r” = ways to pick r from n when order doesn’t matter. When order matters, multiply: e.g. 5×4×3 for 3 places.
  • Expected value: Sum of (outcome × probability).
  • AMC 8 & placement: Clear setup, small numbers, no calculator; practice under time.

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End of chapter test

Answer each question, then click Submit answers.

P(not A) = ?

Two spinners each have 6 equal sectors (1–6). P(sum = 7) = ?

A target: P(hit) = 2/3 per shot. Two shots, independent. P(at least one hit) = ?

A box has 3 gold and 9 silver tokens. Two drawn without replacement. P(both gold) = ?

In a set of 20 badges: 7 are stars, 5 are stripes, 2 are both. One badge picked at random. P(star or stripe) = ?

Spinner A has 4 sectors; Spinner B has 5. Both fair. P(A lands 3 and B lands 4) = ?

Game: $0 (P=0.5), $5 (P=0.3), $10 (P=0.2). Expected value = ?

Jar: 4 red, 3 blue jelly beans. Two drawn without replacement. P(both red) = ?

Multiple choice: 5 options, 1 correct. Random guess on 4 questions. P(at least one correct) = ?

Bowl: 4 orange, 2 green fruits. Pick 2 at random (order doesn't matter). P(both orange) = ?

Spinner 1–6, equally likely. Spin twice with replacement. P(both even) = ?

Two-way table: 45 Pass, 35 Fail. Total 80. P(randomly chosen student passed) = ?

Two fair spinners (1–6). P(at least one lands on 6) = ?

Events A and B are independent. P(A) = 2/5, P(B) = 3/8. P(A and B) = ?

5 runners. Gold, silver, bronze (order matters). P(one specific finish order) = ?